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Converter script RMVX em RMXP

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Converter script RMVX em RMXP Empty Converter script RMVX em RMXP

Mensagem por mrpurple Seg Abr 23, 2012 11:53 pm

INTRODUÇÃO

Bom galera, eu estou com um script para Rpg maker VX que gostaria de utilizar no meu projeto online de Rpg Maker XP. Se algum bom samaritano puder me ajudar a converter o script VX em XP eu ficarei muito agradecido, terá os créditos no meu projeto, e se quiser pode entrar pra equipe na área de scripter!

SCRIPT

Aqui está o script que quero converter:

Código:
#==============================================================================
# Window Create Guild
#==============================================================================
class Window_CreateGuild < Window_Base
 
  def initialize
    super(10, (Graphics.height-278)/2, 192, 278)
    @title.draw_outlined_text(@title.rect, Vocab::CreateGuild, 1)
    @colors_x = 16
    @colors_y = 182
    @design_x = 12
    @design_y = 32
    @name = TextBox.new(self, 72, 18, 96, 12)
    Button.new(self, 24, 244, Vocab::Create) { create }
    Button.new(self, 114, 244, Vocab::Cancel) { on_close }
    refresh
  end
 
  def update
    super
    return unless in_area?
    get_color
    set_color
  end
 
  def get_color
    return unless Input.trigger?(Keys::MOUSEL)
    if $mouse.in_area?(self.x+@colors_x+16, self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x, @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+(16*2)+3, self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x+19, @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+(16*3)+(3*2), self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*2)+(3*2), @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+(16*4)+(3*3), self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*3)+(3*3), @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+(16*5)+(3*4), self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*4)+(3*4), @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+(16*6)+(3*5), self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*5)+(3*5), @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+(16*7)+(3*6), self.y+@colors_y+16, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*6)+(3*6), @colors_y)
    elsif $mouse.in_area?(self.x+@colors_x+16, self.y+@colors_y+35, 16, 16)
      @color = self.contents.get_pixel(@colors_x, @colors_y+19)
    elsif $mouse.in_area?(self.x+@colors_x+(16*2)+3, self.y+@colors_y+35, 16, 16)
      @color = self.contents.get_pixel(@colors_x+19, @colors_y+19)
    elsif $mouse.in_area?(self.x+@colors_x+(16*3)+(3*2), self.y+@colors_y+35, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*2)+(3*2), @colors_y+19)
    elsif $mouse.in_area?(self.x+@colors_x+(16*4)+(3*3), self.y+@colors_y+16+19, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*3)+(3*3), @colors_y+19)
    elsif $mouse.in_area?(self.x+@colors_x+(16*5)+(3*4), self.y+@colors_y+35, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*4)+(3*4), @colors_y+19)
    elsif $mouse.in_area?(self.x+@colors_x+(16*6)+(3*5), self.y+@colors_y+35, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*5)+(3*5), @colors_y+19)
    elsif $mouse.in_area?(self.x+@colors_x+(16*7)+(3*6), self.y+@colors_y+35, 16, 16)
      @color = self.contents.get_pixel(@colors_x+(16*6)+(3*6), @colors_y+19)
    end
  end
 
  def set_color
    if Input.trigger?(Keys::MOUSEL)
      for x in 0...64
        for y in 0...64
          next unless $mouse.in_area?(self.x+16+@design_x+(16*(x/8))+(1*(x/8)), self.y+16+@design_y+(16*(y/8))+(1*(y/8)), 16, 16)
          self.contents.clear_rect(@design_x+(16*(x/8))+(1*(x/8)), @design_y+(16*(y/8))+(1*(y/8)), 16, 16)
          self.contents.fill_rect(@design_x+(16*(x/8))+(1*(x/8)), @design_y+(16*(y/8))+(1*(y/8)), 16, 16, @color)
        end
      end
    elsif Input.trigger?(Keys::MOUSER)
      for x in 0...64
        for y in 0...64
          next unless $mouse.in_area?(self.x+16+@design_x+(16*(x/8))+(1*(x/8)), self.y+16+@design_y+(16*(y/8))+(1*(y/8)), 16, 16)
          self.contents.clear_rect(@design_x+(16*(x/8))+(1*(x/8)), @design_y+(16*(y/8))+(1*(y/8)), 16, 16)
          self.contents.fill_rect(@design_x+(16*(x/8))+(1*(x/8)), @design_y+(16*(y/8))+(1*(y/8)), 16, 16, Color.new(0,0,0,32))
        end
      end
    end
  end
 
  def refresh
    @color = Color.new(0,0,0,32)
    self.contents.clear
    for x in 0...64
      for y in 0...64
        self.contents.fill_rect(@design_x+(16*(x/8))+(1*(x/8)), @design_y+(16*(y/8))+(1*(y/8)), 16, 16, @color)
      end
    end
    self.contents.fill_rect(@colors_x, @colors_y, 16, 16, Color.new(0,0,0))
    self.contents.fill_rect(@colors_x+16+3, @colors_y, 16, 16, Color.new(160,160,160))
    self.contents.fill_rect(@colors_x+(16*2)+(3*2), @colors_y, 16, 16, Color.new(255,255,255))
    self.contents.fill_rect(@colors_x+(16*3)+(3*3), @colors_y, 16, 16, Color.new(255,0,0))
    self.contents.fill_rect(@colors_x+(16*4)+(3*4), @colors_y, 16, 16, Color.new(255,100,0))
    self.contents.fill_rect(@colors_x+(16*5)+(3*5), @colors_y, 16, 16, Color.new(255,255,0))
    self.contents.fill_rect(@colors_x+(16*6)+(3*6), @colors_y, 16, 16, Color.new(0,255,0))
    self.contents.fill_rect(@colors_x, @colors_y+19, 16, 16, Color.new(0,255,128))
    self.contents.fill_rect(@colors_x+16+3, @colors_y+16+3, 16, 16, Color.new(0,160,0))
    self.contents.fill_rect(@colors_x+(16*2)+(3*2), @colors_y+16+3, 16, 16, Color.new(0,255,255))
    self.contents.fill_rect(@colors_x+(16*3)+(3*3), @colors_y+16+3, 16, 16, Color.new(0,128,255))
    self.contents.fill_rect(@colors_x+(16*4)+(3*4), @colors_y+16+3, 16, 16, Color.new(128,0,255))
    self.contents.fill_rect(@colors_x+(16*5)+(3*5), @colors_y+16+3, 16, 16, Color.new(255,0,255))
    self.contents.fill_rect(@colors_x+(16*6)+(3*6), @colors_y+16+3, 16, 16, Color.new(255,0,128))
    self.contents.draw_text(8, 0, 64, WLH, "Name:")
  end
 
  def create
    if @name.text == ""
      $window["alert"].open(Vocab::Invalid_Guild_Name)
    elsif @name.text.length < 6
      $window["alert"].open(Vocab::Guild_Name_Too_Short)
    else
      @a = []; @b = []; @c = []; @d = []
      for i in 0...8
        @a << @design_x+(16*i)+(3*i)
        @b << @design_y+(16*i)+(3*i)
      end
      for x in @a
        for y in @b
          @c << [x, y]
        end
      end
      @c.each { |i| @d << (self.contents.get_pixel(i[0], i[1]).to_s.gsub(".000000","").delete("(").delete(")")+"-") }
      Network.create_guild(@name.text, @d.to_s)
    end
  end
 
  def on_open
    if $actor.guild > 0
      $window["alert"].open(Vocab::GuildJoined)
      return
    end
    super
  end
 
  def on_close
    super
    refresh
    @name.text = ""
  end
 
end

_________________
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mrpurple
mrpurple
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